Forbes reports that the cost and risk of a full relaunch were too high. Fans now plan to “crash the servers” on June 9 to protest the decision.
1. The Numbers – Why Destiny 2 Underperformed
These back‑to‑back disappointments forced Bungie to consider different scenarios for the franchise’s future. Options included:
- Destiny Infinity – a full relaunch with a return to the one‑big‑expansion model.
- Destiny 3 – a proper sequel (considered “as ever,” but rejected).
- Ending active development – the path they ultimately chose.
“The cost of the game’s production was cited as the key issue” for why a third game never materialized.

2. What Was “Destiny Infinity”?
According to the Forbes report, Destiny Infinity would have been a relaunch alongside a return to the older expansion model – one major paid expansion per year, rather than the seasonal model that had been in place for years.
“Destiny Infinity would have been a relaunch alongside a return to the one big expansion model Destiny used to have, but the idea fell by the wayside after it was allegedly decided that the costs and risks were too high, especially in the context of support for Marathon.”
Interestingly, Marathon’s subjective success or failure was not the tipping point. The decision was made based on Destiny’s own performance and the projected cost of a relaunch versus the likelihood of success.
3. Financial Context – Sony, Layoffs, and the Bungie Acquisition

Sony has admitted the acquisition has yet to pay off. The recent impairment loss of $765 million (some reports say $800 million) is directly tied to Bungie’s performance – specifically, Destiny 2’s declining revenue and the failure of Marathon to meet sales expectations.
Layoffs have followed, and resources have shifted almost entirely to Marathon and incubation projects.
4. Fan Reaction – “Crash the Servers” on June 9
In a lengthy Reddit thread, user w1nds0r issued a call to arms:
“We need to at least smash Marathon’s all time high to show them they made the wrong decision. It’s our last chance to send a message the franchise is still valuable.”
Marathon launched with a Steam peak of 77,358 players (current daily peak ~10,000). Fans want to see Destiny 2 exceed that number on June 9, the day of the final update. The goal is to demonstrate to Sony that there is still huge interest in the franchise – and that pulling the plug was a mistake.
Whether this protest will change anything is doubtful. But it reflects the deep emotional investment of the Destiny community.
5. What Happens After June 9?
Destiny 2 will be playable, just as the original Destiny remains playable today. But there will be no new reasons to log in beyond nostalgia and repeatable content.
6. Summary – Key Takeaways
7. BuyCarry Team’s Take
This report confirms what many suspected: Destiny 2’s decline wasn’t sudden. Edge of Fate and Renegades failed to move the needle, and a full relaunch (Destiny Infinity) was deemed too expensive for a franchise that had lost its momentum.
What we take away:
- Destiny Infinity could have been a reset button – but Bungie didn’t believe it would bring back enough players to justify the investment.
- The Star Wars crossover (Renegades) flopping is a surprise – that collaboration seemed like a sure thing. It shows how far engagement had fallen.
- Fan passion is still real. The “crash the servers” movement is unlikely to change Sony’s mind, but it proves that Destiny meant something to people.
For our clients:
- Need to finish any last seals, triumphs, or raid challenges before June 9? We offer endgame completion services.
- Looking for a new game to sink time into after Destiny? We cover Marathon, PoE 2, Crimson Desert, and more.
- Want to be part of the June 9 protest but don’t have time to grind? We can handle your account for the day.
Final verdict: Destiny Infinity is a fascinating “what if.” But in the end, Bungie chose the safer, cheaper path – ending active development rather than betting the studio on a relaunch. June 9 will be an emotional day for fans. We’ll be there, one last time.
8. FAQ – Destiny Infinity & Destiny 2 End
- Q1: What was Destiny Infinity?
A: A proposed relaunch of Destiny with a return to the one‑big‑expansion model. It was considered but rejected due to cost and risk. - Q2: Will there ever be a Destiny 3?
A: Reportedly, it was “considered, as ever, but things didn’t swing that way.” No current plans. - Q3: Why did Bungie end Destiny 2 development?
A: Two consecutive expansions (Edge of Fate and Renegades) underperformed, failing to boost sales or retention. A relaunch was deemed too expensive. - Q4: Is Sony disappointed in Bungie?
A: Yes. Sony recorded a $765 million impairment loss due to Bungie’s underperformance and has admitted the acquisition hasn’t paid off. - Q5: What are fans planning for June 9?
A: A “crash the servers” protest – trying to beat Marathon’s all‑time peak player count to show Sony that Destiny is still valuable. - Q6: Can BuyCarry help me finish my Destiny 2 goals before June 9?
A: Yes – seals, raids, triumphs, and any remaining endgame content. Contact us before the final update.
Sources: Forbes (via Vikki Blake) – May 29, 2026; Reddit user w1nds0r.
