Embark Studios swaps passive hoarding for active combat, but players have just five days to earn permanent rewards – and one key number is still missing.
1. The Big Change: Stash Value → Damage Challenge

“Grinding for monetary value was never the most thrilling experience. The new damage‑based objectives are designed to encourage using your loot rather than sitting on it.” – Embark Studios
2. The Five‑Day Window: Exact Timing
The expedition opens April 28 and closes May 4. Here’s when it starts across major time zones:
End time: May 4, 12:00 AM PT (3:00 AM ET / 7:00 AM GMT).
The problem: Five days is a fraction of a normal season. For players with jobs, school, or other commitments, this window is unforgiving.
3. What’s at Stake? Permanent Rewards
Completing the expedition still grants valuable permanent account bonuses.

Missed previous expeditions? You can still catch up missed skill points using stash value at 300,000 coins per missed point – but only after completing the damage challenge first.
4. The Missing Number: Damage Threshold Unknown
As of now, Embark has not disclosed exactly how much damage is required to earn all five skill points.
This lack of clarity is a major source of frustration. Players can’t meaningfully prepare without a target.
5. Why Embark Made the Change – The Rationale
- Stash value grinding was passive and boring. Players optimized inventory spreadsheets instead of playing the game.
- The new system encourages using your loot. Equip good gear, go out, and actually shoot things.
- It aligns with expedition philosophy. Expeditions are about active risk‑taking, not hoarding for a number.
- Reduces “strip mining” frustration. Veteran players clearing every lootable before others could load in – the damage system makes that less relevant.

“The goal is an expedition that feels engaging across the full five days rather than a sprint to an arbitrary numeric threshold that rewards the most efficient hoarders over actual players.”
6. Community Reaction – Heated and Divided
- For the Change: “Finally, a reason to actually play the game.” “Hoarding was boring. Damage makes sense.” “Encourages cooperation and fighting.” “Reduces loot goblin behavior.”
- Against the Change: “I spent months saving stash value. Now it’s worthless.” “Five days is way too short for working adults.” “No damage threshold published = can’t plan.” “What about casual players who only play weekends?”
The core frustration isn’t the design concept – it’s the timing and communication. The announcement came just days before the April 28 deadline, leaving little room to adjust. And the missing damage number makes even good‑faith preparation impossible.
7. How This Affects Different Types of Players
💬 BuyCarry Team’s Take
We help players overcome difficulty – whether it’s extracting, completing contracts, or optimizing builds. This Arc Raiders expedition change is a textbook case of design vs. communication.
What Embark got right: Damage is a more engaging requirement than stash value. Encouraging active play is healthy for a live service game. The catch‑up mechanic (300k coins per missed skill point) is fair.
What Embark got wrong: No warning. Changing the rules right before the window is brutal. Five days is too short for a game that attracts working adults. Not publishing the damage threshold is inexcusable. How can players plan? The announcement timing – days before launch – feels disrespectful to player time investment.
What we advise our clients: If you have the old stash value, don’t panic. You can still use it for catch‑up after the damage challenge. Prepare to play as much as possible between April 28 and May 4. Block out time. Use your best gear. The challenge is damage – bring your highest DPS loadouts. If you’re worried about meeting the threshold, our boosters can run with you to maximize damage output per match.
The bottom line: The system itself is fine – even good. But the rollout has been a PR disaster. Embark needs to publish the damage number immediately and consider extending the window or offering a second chance.
⭐ Verdict from the BuyCarry Team
Prediction: If the damage threshold is reasonable (e.g., 200k–300k total damage over five days), most active players will be fine. Casual players will struggle. If the number is high (e.g., 1M+), expect a massive backlash.
For our clients: We’re monitoring the situation. As soon as Embark releases the damage number, we’ll update our guides and boost strategies. In the meantime, if you want to secure those five permanent skill points without the stress, hire a booster to run with you. We’ll make sure the damage gets done.
🎮 Our Arc Raiders Services
- ⚡ Arc Raiders Expedition 2026 Damage Boost – Secure all 5 permanent skill points with our pro boosters during the 5‑day window.
- 🎯 Arc Raiders Catch‑Up & Stash Value Conversion – Convert your hoarded coins into missed skill points after completing the damage challenge.
- 🎓 Arc Raiders Coaching – High DPS Loadouts – Maximize your damage per match with optimized gear and weapon choices.
❓ Frequently Asked Questions
- Q1: When does the Arc Raiders Expedition 2026 start?
A: April 28, 2026, at 4:00 PM PT (varies by region – see table above). Ends May 4 at 12:00 AM PT. - Q2: What replaced stash value as the requirement?
A: A damage challenge – deal a certain amount of damage to enemies (any weapon, any target except practice range). - Q3: Is the damage threshold known yet?
A: No. Embark has not disclosed the exact number. This is a major point of community frustration. - Q4: Can I still use my old stash value for anything?
A: Yes – but only if this is your second or third expedition and you missed previous skill points. You can convert 300,000 coins per missed point, but only after completing the damage challenge. - Q5: What permanent rewards can I earn?
A: Five skill points, evolved Patchwork outfit, expedition icon, 12 permanent stash slots, and consecutive expedition bonuses. - Q6: How can BuyCarry help me with Arc Raiders?
A: Our boosters can run expeditions with you to maximize damage output, complete challenges, and secure permanent rewards – no stress, no guesswork.
Sources: David Kesiena (Apr 18, 2026) and additional reporting.



