Path of Exile 3.28.0g brings trade fixes, Mirage league improvements, Sirus rework, Infinite Hunger buff, and numerous bug fixes.
1. Asynchronous Trade – Fixed Warning Bug
Our take: This is a small but important fix for console and cross‑platform trading. If you’ve ever had a seller change the price after you traveled to their hideout, the warning should now protect you again.
2. Mirage Challenge League Fixes
The Mirage league has been out for a while, but a few bugs persisted. Patch 3.28.0g addresses them.

Our take: The Haunted Mansion / Underground Sea fix is a blessing for speed runners. Nothing worse than a Mirage Entrance inside a tiny boss room. The Saresh vanish bug was rare but devastating when it happened – good to see it gone.
3. General Improvements – Sirus, Infinite Hunger, and More
Why these matter:
- Sirus change – The wall spam was annoying and sometimes deadly. Now he tracks you instead, making the fight more dynamic and less cluttered.
- Infinite Hunger – 10 seconds underground was a joke. Now it’s 3 seconds minimum – a massive buff to fight pace.
- Foulgrasp buff icon – Long overdue quality of life. Now you can track your grasping hands without guessing.
- Dead Spectres – Wisps are no longer hit by projectiles, increasing their survivability.
Our take: The Infinite Hunger change alone will make the fight feel 3x faster. Sirus outside the Eye is now less frustrating. Great QoL all around.
4. Bug Fixes – Highlight Reel

Our take: The Taunt fix is huge – 1% instead of 10% meant it was almost useless. Now it’s back to being a meaningful defensive layer. Reduced Recovery of Leech no longer breaking flasks is also a major fix for many builds.
5. Summary Table – Key Changes at a Glance
💬 BuyCarry Team’s Take
This patch is a cleanup patch – no new league mechanics, no meta‑shifting balance changes. But it fixes a surprising number of annoying bugs and makes several endgame fights much smoother.
What we love:
- Infinite Hunger burrow time – This fight was a waiting simulator. Now it’s actually engaging.
- Sirus wall removal – Outside the Eye, Sirus was a wall‑spamming menace. Much better now.
- Taunt fix – 1% was a rounding error. 10% is back to being useful.
- Reduced Recovery of Leech fix – This was quietly killing builds that relied on both leech and flask recovery. Glad it’s corrected.
What’s missing:
- No new league content (expected – this is a patch, not an expansion)
- No major balance changes for underperforming skills
For BuyCarry clients:
- Mirage league – If you’ve been avoiding Haunted Mansion or Underground Sea maps, you can run them again without boss‑arena Mirage entrances.
- Sirus farming – The Feared encounter and map Sirus variants are now less frustrating. If you need help with endgame bossing, our boosters are ready.
- Infinite Hunger – Faster fight means faster farming. Want to optimize your boss rotations? We can help.
Final verdict: A solid quality‑of‑life patch. Not exciting, but necessary. The Taunt and Leech fixes alone will make many builds feel correct again.
🎮 Our Path of Exile Services
- 🔄 PoE Endgame Bossing & Sirus Carry – Conquer Sirus (outside Eye), The Feared, and Uber Sirus with our pro boss killers.
- 🏆 Mirage Challenge League Completion – Finish all league challenges, including fixed Haunted Mansion and boss fights.
- 🛡️ PoE Build Fix & Leech/Taunt Optimization – Adjust your builds to benefit from fixed Leech and Taunt mechanics.
❓ Frequently Asked Questions
- Q1: Does patch 3.28.0g add any new league content?
A: No – it’s a bug fix and QoL patch for the ongoing Mirage Challenge League. - Q2: Is the Infinite Hunger fight now faster?
A: Yes – minimum burrow time reduced from 10 seconds to 3 seconds. The fight should feel much less passive. - Q3: What changed with Sirus?
A: Only Sirus variants that appear outside the Eye of the Storm (e.g., in Maps or The Feared fight). He no longer creates walls during his projectile barrage – instead, he tracks the player. - Q4: How do I get the Curator of Wisdom set’s persistent visual effects?
A: There is now a secondary tier of the armour set and back attachment that have persistent visual effects. Likely upgradeable via in‑game systems. - Q5: The Taunt bug – was it really only 1% less damage before?
A: Yes – a bug caused Taunt to reduce enemy damage by 1% instead of 10%. It is now fixed to the intended 10%. - Q6: Can BuyCarry help me with Path of Exile challenges or boss kills?
A: Absolutely – Mirage league challenges, Sirus, Uber Sirus, The Feared, and other endgame content. Contact us for assistance.
Source: Grinding Gear Games – Path of Exile 3.28.0g official patch notes.

